C Runtime, Compiler and Build System Generator¶
scikit-build uses sensible defaults allowing to select the C runtime matching the official CPython recommendations. It also ensures developers remain productive by selecting an alternative environment if recommended one is not available.
The table below lists the different C runtime implementations, compilers and their usual distribution mechanisms for each operating systems.
Linux |
MacOSX |
Windows |
|
---|---|---|---|
C runtime |
|||
Compiler |
Microsoft C/C++ Compiler (cl.exe) |
||
Provenance |
OSX SDK within XCode |
Build system generator¶
Since scikit-build simply provides glue between setuptools
and CMake
, it needs to choose a CMake generator to configure the build
system allowing to build of CPython C extensions.
The table below lists the generator supported by scikit-build:
Operating System |
Linux |
MacOSX |
Windows |
---|---|---|---|
CMake Generator |
When building a project, scikit-build iteratively tries each generator (in the order listed in the table) until it finds a working one.
For more details about CMake generators, see CMake documentation.
Ninja¶
Supported platform(s): Linux, MacOSX and Windows
If ninja executable is in the
PATH
, the associated generator is used to setup the project build system based onninja
files.In a given python environment, installing the ninja python package with
pip install ninja
will ensure that ninja is in thePATH
.
Note
Automatic parallelism
An advantage of ninja is that it automatically parallelizes the build based on the number of CPUs. See Enabling parallel build.
Note
Ninja on Windows
When Ninja generator is used on Windows, scikit-build will make sure the
project is configured and built with the appropriate [3]
environment (equivalent of calling vcvarsall.bat x86
or vcvarsall.bat amd64
).
When Visual Studio >= 2017 is used, ninja is available by default thanks to the Microsoft CMake extension:
C:/Program Files (x86)/Microsoft Visual Studio/2017/Professional/Common7/IDE/CommonExtensions/Microsoft/CMake/Ninja/ninja.exe
Unix Makefiles¶
Supported platform(s): Linux, MacOSX
scikit-build uses this generator to generate a traditional
Makefile
based build system.
Visual Studio IDE¶
Supported platform(s): Windows
scikit-build uses the generator corresponding to selected version of Visual Studio and generate a
solution file
based build system.
Architecture |
||
---|---|---|
CPython Version |
x86 (32-bit) |
x64 (64-bit) |
3.7 and above |
Visual Studio 17 2022 Visual Studio 16 2019 Visual Studio 15 2017 |
Visual Studio 17 2022 Win64 Visual Studio 16 2019 Win64 Visual Studio 15 2017 Win64 |
Note
The Visual Studio generators can not be used when only alternative environments are installed, in that case Ninja or NMake Makefiles are used.
NMake Makefiles¶
Supported platform(s): Windows
scikit-build will make sure the project is configured and built with the appropriate [3] environment (equivalent of calling
vcvarsall.bat x86
orvcvarsall.bat amd64
).
Note
NMake Makefiles JOM
The NMake Makefiles JOM generator is supported but it is not automatically
used by scikit-build (even if jom executable is in the PATH
),
it always needs to be explicitly specified. For example:
python setup.py build -G "NMake Makefiles JOM"
For more details, see scikit-build options.
Linux¶
scikit-build uses the toolchain set using CC
(and CXX
) environment variables. If
no environment variable is set, it defaults to gcc
.
To build compliant Linux wheels, scikit-build also supports the manylinux
platform described in PEP-0513. We
recommend the use of dockcross/manylinux-x64 and
dockcross/manylinux-x86. These images are
optimized for building Linux wheels using scikit-build.
MacOSX¶
scikit-build uses the toolchain set using CC
(and CXX
) environment variables. If
no environment variable is set, it defaults to the Apple compiler installed with XCode.
Default Deployment Target and Architecture¶
Added in version 0.7.0.
The default deployment target and architecture selected by scikit-build are
hard-coded for MacOSX and are respectively 10.9
and x86_64
.
This means that the platform name associated with the bdist_wheel
command is:
macosx-10.9-x86_64
and is equivalent to building the wheel using:
python setup.py bdist_wheel --plat-name macosx-10.9-x86_64
Respectively, the values associated with the corresponding CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_ARCHITECTURES CMake options that are automatically used to configure the project are the following:
CMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.9
CMAKE_OSX_ARCHITECTURES:STRING=x86_64
As illustrated in the table below, choosing 10.9
as deployment target to build
MacOSX wheels will allow them to work on System CPython
, the Official CPython
,
Macports
and also Homebrew
installations of CPython.
CPython Distribution |
CPython Version |
OSX Version |
|
---|---|---|---|
Official CPython |
3.9, 3.10 |
10.9 |
macosx-10.9-universal2 |
3.8 |
11 |
macosx-11.0-universal2 |
|
3.7, 3.8, 3.9, 3.10 |
10.9 |
macosx-10.9-x86_64 |
|
Macports CPython |
3.x |
Current |
Depends on current macOS version. |
Homebrew CPython |
3.x |
Current |
The information above have been adapted from the excellent Spinning wheels article written by Matthew Brett.
Default SDK and customization¶
Added in version 0.7.0.
By default, scikit-build lets CMake discover the most recent SDK available on the system during the configuration of the project. CMake internally uses the logic implemented in the Platform/Darwin-Initialize.cmake CMake module.
Customizing SDK¶
Added in version 0.7.0.
If needed, this can be overridden by explicitly passing the CMake option CMAKE_OSX_SYSROOT. For example:
python setup.py bdist_wheel -- -DCMAKE_OSX_SYSROOT:PATH=/Applications/Xcode.app/Contents/Developer/Platforms/MacOSX.platform/Developer/SDKs/MacOSX10.12.sdk
Customizing Deployment Target and Architecture¶
Added in version 0.11.0.
Deployment target can be customized by setting the MACOSX_DEPLOYMENT_TARGET
environment variable.
Added in version 0.7.0.
Deployment target and architecture can be customized by associating the
--plat-name macosx-<deployment_target>-<arch>
option with the bdist_wheel
command.
For example:
python setup.py bdist_wheel --plat-name macosx-10.9-x86_64
scikit-build also sets the value of CMAKE_OSX_DEPLOYMENT_TARGET and CMAKE_OSX_ARCHITECTURES option based on the provided platform name. Based on the example above, the options used to configure the associated CMake project are:
-DCMAKE_OSX_DEPLOYMENT_TARGET:STRING=10.9
-DCMAKE_OSX_ARCHITECTURES:STRING=x86_64
libstdc++ vs libc++¶
Before OSX 10.9, the default was libstdc++
.
With OSX 10.9 and above, the default is libc++
.
Forcing the use of libstdc++
on newer version of OSX is still possible using the
flag -stdlib=libstdc++
. That said, doing so will report the following warning:
clang: warning: libstdc++ is deprecated; move to libc++
Windows¶
Microsoft C run-time and Visual Studio version¶
On windows, scikit-build looks for the version of Visual Studio matching the version of CPython being used. The selected Visual Studio version also defines which Microsoft C run-time and compiler are used:
Python version |
3.7 and above |
---|---|
Microsoft C run-time |
|
Compiler version |
MSVC++ 14.0 |
Visual Studio version |
2017 |
Installing compiler and Microsoft C run-time¶
As outlined above, installing a given version of Visual Studio will automatically install the corresponding compiler along with the Microsoft C run-time libraries.
This means that if you already have the corresponding version of Visual Studio installed, your environment is ready.
Nevertheless, since older version of Visual Studio are not available anymore, this next table references links for installing alternative environments:
CPython version |
Download links for Windows SDK or Visual Studio |
---|---|
3.7 and above |
or
|
These links have been copied from the great article [2] of Steve Dower, engineer at Microsoft.
Footnotes